Saturday, February 10, 2007

Monsters Menace America!


Instead of our usual Heroclix Wednesday game, my friends and I tried Monsters Menace America (from the same company that created Betrayal at House on the Hill). Setup was simple and came with various chits*- but not too many. *Chits refers to the tiny cardboard/plastic pieces that come packaged with boardgames- I didn't make that one up.

The objective of the game is to be the last monster standing after destroying american cities with your monster and branch of military. The monster include an Ape, an Eyeball creature, a Lobster, a Cricket, a purple Blob, and Godzilla. Branches of military include the Army, Navy, Marines, Airforce, and National Guard. Each monster/military has their own abilities- but are pretty much equal. During the game your monster can mutate with a deck of various mutation cards giving your monster special abilities from bonus attacks to more damage. The Military has their own deck as well, incorporating two Military monsters that can join the fray: Captain Colossal and Mecha-Monster.

The gameplay is easy to learn and fun. It plays similar to Risk, but with more freedom to go where you want. I really enjoyed being able to control both the Military and a Monster at the same time. You're basically playing two games at once. The theme works well for a boardgame with four or more players. It can come down (and usually does) to luck of the dice roll, but its fun just the same.




In our game, Kong was the winner- Eyezorb was stuck on the west coast fighting the Navy, Godzilla couldn't catch a break with the Armies tanks, and Lobster guy was tearing up the Rockies.

0 Comments:

Post a Comment

<< Home